For years now, Asian gaming has been dominated by Europeans and Americans. This dominance began to change in the early 90s when online gaming platforms started to boom. Since then, Asian online gaming has grown to encompass an even broader audience from around the world. While this is good for everybody involved, the demographics of online games have had a significant impact on their growth and who controls the market.

While PC games in general are incredibly popular online games such as the ever-popular World of Warcraft have created a new sub-culture. While some would argue that World of Warcraft is a “simulation game,” others simply refer to it as an interactive experience. It combines massively multiplayer online games (MMORPG) with real life activities. While some people play only MMORPGs, others will be happy to admit to playing a game such as World of Warcraft multiple times in a day.

In the last few years, online games have started to move from localized niche play to a globalized niche. Due to this increase in popularity, more companies are creating multi-player online games that appeal to a much larger audience than would have been the case a few years ago. One example of this is Valve Corporation, which has created the very popular Counter-Strike and DOTA franchises.

One of the most notable characteristics of Asian gaming is the amount of time and dedication that players invest into the game. Unlike console or PC gaming, where the player can stop whatever they are doing at any given moment to take a break and do another task, online gaming requires constant activity. Players will spend hours on end playing games such as World of Warcraft or DOTA, never allowing their attention span to dip. Because of this high level of dedication, many Asian gamers are even able to live and die by the game. Of course, this need for constant play is not always healthy for the gamer.

While Asian countries are not known for their love of computers, they do have computers. In fact, Asia is one of the fastest growing regions for personal computer usage. As a result, there are many people with access to the Internet through their computers. Whether they play online games or chat in online chat rooms, the Internet provides a means for them to connect and socialize with others all over the world. This form of interaction can lead to the exposure of Asian gamers to stereotypes and different forms of harassment. In some cases, these threats have led to the cancellation of online gaming in some regions.

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Fortunately, this type of harassment is not common. Online gaming has led to a leveling of skills that can be learned by anyone anywhere. The use of headsets and other tools has made it possible to enjoy online play while keeping your ability to participate open to everyone around the world. You will find Asian online gaming to be one of the most exciting activities available today.